Crackdown – Q & A Session Part 2

XCN: There are some really interesting Achievements in Crackdown. What’s your particular favourite? Phil Wilson: It kind of feels like Achievements were made for Crackdown. We’re huge fans of the whole Achievement system and we’ve looked at how lots of games use them. Some give them out like sweeties while others do a pretty good job, and…

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Crackdown – Q & A Session Part 1

The producer of Crackdown, Phil Wilson, has been questioned about the game and Realtime Worlds’ future projects by Graeme Boyd of the Xbox Community Network. A big thanks to the Xbox Community Network and Graeme for supplying us with this insiders Q&A.  XCN: Crackdown is often compared to GTA, especially because Dave Jones is the lead…

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